Friday, 17 May 2013

Rigs of Rods for Mac

Rigs of Rods is a free and open-source vehicle simulator game developed by Pierre-Michel Ricordel. The game uses a unique soft-body physics engine called Beam, which gives you a very accurate simulation of the vehicle you are driving, even damage and vehicle wear is taken into account.


Here are the games features in detail:

  • Soft-body physics. Objects according to their weight distribution, construction, and/or suspension (in the case of vehicles).
  • Advanced flight model based on blade element theory. It allows the accurate simulation of any airplane, based entirely on its physical dimensions and wing airfoils, similar to X-Plane.
  • Accurate buoyancy model based on elemental pressure gradients, enabling boats with complex hulls to move realistically in the swell.
  • Basic support for dual-core processing. More multithreading and CUDA support is planned.
  • Basic support for scripting using AngelScript.
  • Based on the OGRE Graphics Engine.
System Requirements

Intel powered Mac (Dual-Core and/or HyperThreading recommended)
512 MB of RAM
128 MB 3D graphics card

Free download at sourceforge.net
Game website rigsofrods.com

1 comment:

  1. This is a really nice game, the graphics might not be that good, but having "not so good" graphics can make the game faster if you have a slow computer.

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